Half Life works with 24 bit color depth, as stated in the Digital Foundry video Dreamcast it works with 16 bit.Īssuming that Half Life isn't a good example for a Dreamcast game, at least it serves as an example to show that on the PS2 you find 24-bit textures,Are you serious? We had this chat before, the textures on half life on the ps2 were 8 bit depth palletized textures that were higher rez but lower color depth than dreamcast vq compressed textures, if they so wished they could have done the same on dc considering it can also do 8bit palletized textures but they rather sacrifice the rez over the color depth but ps2 doesnt really have a choice due to lack of vram. Sorry, I just took a while to post because I was expecting other users.
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